Using AI to play complex games
I am currently playing Pathfinder: Wrath of the Righteous. Great game once you understand it, but with a huge barrier to entry from the highly complex Pathfinder ruleset. It is the Paradox of Choice turned into a…
Shield Trail3 min read

I am currently playing Pathfinder: Wrath of the Righteous. Great game once you understand it, but with a huge barrier to entry from the highly complex Pathfinder ruleset. It is the Paradox of Choice turned into a videogame: A CRPG with too few choices for classes and skills would be boring, and more choice would improve the game, but at some point adding too many choices just produces overload and makes the game less fun.
So it regularly arrives that I have questions, e.g. "for companion X, what would be the best feat to choose at level Y". Back in the days, a Google search for "companion X build guide" would direct me to one of several possible websites that would have the answer for that. But over the years these websites became less and less pleasant, due to the use of search engine optimization (SEO). The useful information would be buried way down, so the reader has to scroll through a maximum of advertising.
The solution to that today is AI. I can simply type my question into Google, and get an AI answer directly, without having to follow a link. Wrath of the Righteous is already 5 years old, and reasonably popular, so there are a bunch of guides as well as discussions on Steam and Reddit available. If AI is good at anything, it is at sifting through a multitude of text sources and summarizing the answer. If I want to know the best feat for my companion, Google will now give me a list of recommended feats immediately, with some explanation of why I should choose them.
This is far from perfect. Sometimes the AI hallucinates, for example recommending me a feat that is in the Pathfinder ruleset, but not in the Wrath of the Righteous game. So sometimes I have to rephrase a question, or follow a link to double check a suspicious answer. But hey, it's for a game, not for anything professional, so I can live with a certain amount of errors. Often enough the answer is good enough on the first try, and having an answer quickly without having to read too much is an advantage in itself.
Of course that completely destroys the SEO business. If the AI gives me an answer which a game guide carefully hid way below the advertising, I am taking a shortcut and never see the advertising. Which reduces the revenue of the owner of the game guide website, and ultimately leads to there being fewer game guides available. There is a sort of poetic justice to that, that an AI algorithm ends up defeating the SEO, which was created to abuse the search algorithm.Tobold's Blog
So it regularly arrives that I have questions, e.g. "for companion X, what would be the best feat to choose at level Y". Back in the days, a Google search for "companion X build guide" would direct me to one of several possible websites that would have the answer for that. But over the years these websites became less and less pleasant, due to the use of search engine optimization (SEO). The useful information would be buried way down, so the reader has to scroll through a maximum of advertising.
The solution to that today is AI. I can simply type my question into Google, and get an AI answer directly, without having to follow a link. Wrath of the Righteous is already 5 years old, and reasonably popular, so there are a bunch of guides as well as discussions on Steam and Reddit available. If AI is good at anything, it is at sifting through a multitude of text sources and summarizing the answer. If I want to know the best feat for my companion, Google will now give me a list of recommended feats immediately, with some explanation of why I should choose them.
This is far from perfect. Sometimes the AI hallucinates, for example recommending me a feat that is in the Pathfinder ruleset, but not in the Wrath of the Righteous game. So sometimes I have to rephrase a question, or follow a link to double check a suspicious answer. But hey, it's for a game, not for anything professional, so I can live with a certain amount of errors. Often enough the answer is good enough on the first try, and having an answer quickly without having to read too much is an advantage in itself.
Of course that completely destroys the SEO business. If the AI gives me an answer which a game guide carefully hid way below the advertising, I am taking a shortcut and never see the advertising. Which reduces the revenue of the owner of the game guide website, and ultimately leads to there being fewer game guides available. There is a sort of poetic justice to that, that an AI algorithm ends up defeating the SEO, which was created to abuse the search algorithm.Tobold's Blog
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